Already out
0.2 – 0.8
Being worked on now
0.9Drawing and tablets
Solid drawing tools: pen pressure, stamp and pattern brushes, outline as you paint, polygons, perfect angles, skew, mixing; and drawing comfortably on a tablet.
10 of 28 issues done
- Import from other tools #59
- Phones and tablets #142
- Select and manage multiple files in Drawings and Trash #675
- A layout for tablets #139
- A timeline made for touch #840
- Touch: the logo opens the main menu, the file name only switches files #841
- Stylus: the pen draws, fingers pan #140
- Pen pressure sets the brush size #525
- Pen pressure sets the dither's density #526
- Nature stamp brushes #527
- Pattern brush #528
- Outline as you paint #529
- Preview the brush when the Apple Pencil hovers #530
- Perfect angles for lines, without Shift #552
- Skew a selection in pixel steps #553
- A polygon shape (hexagon, diamond…) #554
- A mixing brush that stays in the palette #555
- Files screen on a phone: Create is cut off in French #842
Coming later
0.10Share and brand work
Links, embeds and exports for design work.
6 of 21 issues done
- Share and brand work #62
- A library of sprites, shared by every file #262
- Library updates: components follow their library item #263
- Export an animation as Lottie #749
- Keyboard navigation in the panels #33
- Share a drawing as a link #86
- Embed a drawing in a page #87
- Export an icon set #89
- Export an animation as animated CSS #747
- Export an animation as an animated SVG #748
- Export several sizes at once #88
- A community gallery: send a drawing from the editor #541
- German translation #561
- Simplified Chinese translation #562
- Polish translation #592
Everything in it, on GitHub3 good first issues to start with
Coming later
0.11Figma plugin
Baipix inside Figma.
0 of 5 issues done
Coming later
1.0Launch
Stable file format, docs and public launch.
1 of 6 issues done
After 1.0
Later
After 1.0: plugins, engine package, collaboration.
2 of 19 issues done
- Plugins #65
- Engine as a package #66
- Plugin API #98
- Run plugins in a sandbox #99
- Real-time collaboration (research) #103
- A desktop app, like Figma's #269
- Animation tags: named ranges of frames, and how they play #655
- Linked cels: one picture shared by several frames #656
- File tabs: keep several files open and switch between them #712
- Example plugin and docs #100
- Publish the engine on npm #101
- Cast shadow effect #594
- Volume shading effect #595
- Animated WebP, APNG and video export #659
- Command-line renderer #102
- Hexagonal and octagonal prisms #338
- More onion skin options #660